MTD E644E Manuel d'utilisateur

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Page 1 - Autodesk VRED Hands-On

Autodesk VRED Hands-On

Page 2 - General information

Autodesk VRED Professional 2015Material: Shadow MaterialUse and assign materials.The Shadow Material is a special material for ground surfaces. It is

Page 3 - Using VRED: Interface

Autodesk VRED Professional 2015Create a Unicolor Paint Material for the car’s chassis. • Right-click in the Materials tab and select Create Material

Page 4 - Optimize scene

Autodesk VRED Professional 2015Create a Glass Material for the car’s headlight glasses.• Right-click in the Materials tab and select Create Material

Page 5

Autodesk VRED Professional 2015Material: Chrome & brushed metalCreate a Chrome Material for the car’s chrome parts.• Right-click in the Materials

Page 6 - Rearranging the Scenegraph

Autodesk VRED Professional 2015Material: Brushed metal Create a BrushedMetalMaterial for the rims.• Right-click in Materials tab and select Create &g

Page 7 - Creating geometry switches

Autodesk VRED Professional 2015Material: Tire MaterialCreate a Tire Material for the car’s tires.• Right-click in the Materials tab and select Create

Page 8 - Duplicate & mirror

Autodesk VRED Professional 2015Material: Carbon MaterialCreate a Carbon Material for the car’s back door.• Right-click in the Materials tab and selec

Page 9 - Surface direction and normals

Autodesk VRED Professional 2015Ambient OcclusionPrecalculated Ambient Occlusion is a Render mode. In raytracing mode, ambient occlusion settings take

Page 10 - Material: Shadow Material

Autodesk VRED Professional 2015Ambient OcclusionThe surface normals define the direction at which surface is pointing. To see the surface directio

Page 11

Autodesk VRED Professional 2015Material: Intermediary resultThis is how your picture should look now:

Page 12 - Material: Glass Material

Autodesk VRED Professional 2015General informationTo be able to follow the instructions of this manual, you need the files of the VRED Tutorial. Downlo

Page 13

Autodesk VRED Professional 2015Creating environmentsHDR images can be used as spherical environments. They surround all objects of the scene. An HDR i

Page 14 - Material: Brushed metal

Autodesk VRED Professional 2015Projected texturesCreate projected textures.Create a Reflective Plastic Material for the numberplate.• Right-click in t

Page 15 - Material: Tire Material

Autodesk VRED Professional 2015Material switchesCreate material switches.A Switch Material is a material node that enables the assignment of different

Page 16 - Material: Carbon Material

Autodesk VRED Professional 2015Environment Material switchCreate environment material switches.An Environment Switch Material is a material node that

Page 17 - Ambient Occlusion

Autodesk VRED Professional 2015Object animationsPosition the pivot and create object animations.Animations can be created in the Curve Editor module.

Page 18

Autodesk VRED Professional 2015Camera animationsCamera animations can also be created using the CurveEditor module.• Select the Microracer group node

Page 19 - Material: Intermediary result

Autodesk VRED Professional 2015RenderingVRED supports two different rendering modes: OpenGL rendering and raytraced rendering-. • Switching between b

Page 20 - Creating environments

Autodesk VRED Professional 2015Raytracing renderingCreating area lights in raytracing rendering• In the Material Editor, switch to the default enviro

Page 21 - Projected textures

Autodesk VRED Professional 2015Raytracing renderingDirect light sources can be converted to area light sources.• Activate Downscale and Raytracing in

Page 22 - Material switches

Autodesk VRED Professional 2015Global illuminationRaytracing rendering mode supports full global illumination. When you activate this function, more t

Page 23 - Environment Material switch

Autodesk VRED Professional 2015Using VRED: InterfaceThis chapter provides general information regarding interface, navigation, selection, manipulating

Page 24 - Object animations

Autodesk VRED Professional 2015Interface: IconstabThe Icons tab provides shortcuts to access commonly used features, such as the render options or the

Page 25 - Camera animations

Autodesk VRED Professional 2015Learn more or purchaseAccess specialists worldwide who can provide product expertise, a deep understanding of your indu

Page 26 - Rendering

Autodesk VRED Professional 2015Optimize sceneAutodesk® VRED is an interactive 3D visualization software. Before starting to prepare a VRED render file,

Page 27 - Raytracing rendering

Autodesk VRED Professional 2015Now execute the Material Editor optimization• This step is only necessary if you chose to open the IGES files. The micr

Page 28

Autodesk VRED Professional 2015Rearranging the ScenegraphTo obtain a better overview of the objects in the scene, we recommend that you prepare and re

Page 29 - Global illumination

Autodesk VRED Professional 2015Creating geometry switchesA geometry switch node offers the possibility of making one of a series of objects visibl

Page 30 - Interface: Iconstab

Autodesk VRED Professional 2015Duplicate & mirrorAfter rearranging the Scenegraph, it becomes apparent that some parts are only partially modeled.

Page 31 - Autodesk 360

Autodesk VRED Professional 2015Surface direction and normalsThe surface normals define the direction, a surface is pointing. To see the surface directi

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